Warcraft III: Reforged takes you back to a tumultuous time in Azeroth’s history, when a dark shadow eclipsed a peaceful land, the world trembled before the coming of the Burning Legion, and heroes risked it all to prevent the death of their world. As always, our goal is to honor the high standards you hold us to. Seems that game is being polished and fixed right now, so it may look at something decent after release.Though we’ve been working hard to get Reforged in your hands before the end of the year, as we started approaching the finish line, we felt we’d need a little extra development time for finishing touches. They could easily tell me to buy it anyway, that everything is alright. But when you send them message, they try to reply you in 24 hours (second one I got few hours later), and they do not try to fool you. Yes, I still think that company should be punished for false advertising, for silence, but accepting money all time and such. Now I have moral obligation to speak truth regardless that I do not like corporations these days. I did not expect this honestly, despite corporation needs to sell product massively to everyone, but guys here were professionals. So I need to watch carefully and check before buy it. Man told me that they hate to tell me that my computer would be fine, just in case that development finally may change and thus specifications. For what possible reason do you need to be connected to play single player which is private? Do they need to espionage what you play? There is no logical reason for that decision.Īnyway I got another message from Blizzard guys, honestly, fair play for them, they seem to care about potential customers at all. Moment where i cry are tilesets the most (good they went purist way,but art should be alot more on high level and more in quality), and trees.Ĭlick to expand.FOR SINGLE PLAYER! This is what I am yelling these days. I had those theorys about secret art built,trying to give my self a hope.īut recently i got confirmation that art is set in stone,what we saw in beta is what it is. Some assets look cleaner than before,some are still dirty,mudy,rusty,blury,low res.Some are missing specularity inside orm texture map,some not. On the other hand so much assets looks unpolished like we are speaking of some alpha version built or early spring beta. I can totaly understand dealing with old engine and stuff.World editor improvments,bnet 2.0 integration, all those coding stuff.īut art shouldnt be a problem,its very weird.Some art designs are the main problem. Now, if you seen all orc,human units and buildings and undead units stayed totaly untouched in designs for almost 2 years (they fixed footman shield only tnx god xD), despite our feedback about the assets, question is : What have they been doing for this time xD? Which would back us to december 2017 preparations maybe?Īprrox nearly 2 year of assets development right? We dont know what they have been shown, but we can get it take extra 2-3 months of development. Add that secret usa offline event that was somehwere around begining of 2018. Demo assets shown,either gameplay or trailer which is full orcs and humans, and undead units without buildings, with stratholme map supporting environment, probably took 6 months of development.
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